The processing of add clothes simulation to Maya animation

 1. Make the model's action 

2. Select the model and export it as Alembic.


3. set up the setting and export to a location


4.Open a Marvelous Designer ready made cloth file, and import the Alembic file.

5. If the model is not a T-pose, you have to select all the clothes pieces and adjust the size on the model nicely.


6. go to Animation penal, and simulate the clothes action. 
During the simulation, you can use drag the clothes into the right position. e.g. my model's hand hooked on the clothing, so I had to stop the simulation and adjust the clothes. After that, I can continue to make the simulation of clothes. When you export, just select all the garment sections, it would export into one fbx file.



7. Export the simulation clothes into fbx. file.




8. Import the file into Maya and adjust the location or size of the clothes file. 

Done.


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